Cześć,
mam sobie klase która robi mi pionowe seekbary. Tylko jest jeden problem. Jest sobie ten thumb i po naciśnięciu go ma pojawiac się dymek taki tylko że on pokazuje się poziomo nadal.
Tu ss z tego: http://postimg.org/image/8xn6qkgn1/
A tu kod tej klasy:
public class VerticalSeekBar extends SeekBar {
public VerticalSeekBar(Context context){
super(context);
}
public VerticalSeekBar(Context context, AttributeSet attrs, int defStyle){
super(context, attrs, defStyle);
}
public VerticalSeekBar(Context context, AttributeSet attrs){
super(context, attrs);
}
public void onSizeChanged(int w, int h, int oldw, int oldh){
super.onSizeChanged(h, w, oldh, oldw);
}
@Override
protected synchronized void onMeasure(int widthMeasureSpec, int heightMeasureSpec){
super.onMeasure(heightMeasureSpec, widthMeasureSpec);
setMeasuredDimension(getMeasuredHeight(), getMeasuredWidth());
}
protected void onDraw(Canvas c){
c.rotate(90);
c.translate(0, - getWidth());
super.onDraw(c);
}
private OnSeekBarChangeListener onSeekBarChangeListener = new OnSeekBarChangeListener() {
@Override
public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser){
}
@Override
public void onStartTrackingTouch(SeekBar seekBar){
}
@Override
public void onStopTrackingTouch(SeekBar seekBar){
}
};
@Override
public void setOnSeekBarChangeListener(OnSeekBarChangeListener onSeekBarChangeListener){
this.onSeekBarChangeListener = onSeekBarChangeListener;
}
@Override
public boolean onTouchEvent(MotionEvent event) {
if (!isEnabled()) {
return false;
}
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
onSeekBarChangeListener.onStartTrackingTouch(this);
setPressed(true);
setSelected(true);
applyProgress(event);
break;
case MotionEvent.ACTION_MOVE:
super.onTouchEvent(event);
setPressed(true);
setSelected(true);
applyProgress(event);
break;
case MotionEvent.ACTION_UP:
onSeekBarChangeListener.onStopTrackingTouch(this);
setPressed(false);
setSelected(false);
applyProgress(event);
break;
case MotionEvent.ACTION_CANCEL:
super.onTouchEvent(event);
setPressed(false);
setSelected(false);
break;
}
return true;
}
private void applyProgress(MotionEvent event){
int progress = (int) (getMax() * event.getY() / getHeight()) - 0;
setProgress((int) (getMax() * event.getY() / getHeight()) - 0);
onSizeChanged(getWidth(), getHeight(), 0, 0);
}
Dzięki z apomoc i pozdrawiam!